Educational Methods for Embedded Systems Design
Guidelines for a Graduate Curriculum
on Embedded Software and Systems
The design of real-time embedded systems requires skills from three specific
disciplines: control theory, computer science, and electronic engineering, and
their combination. This often involves experts from differing backgrounds, who
do not recognize that they address different issues from complementary angles.
The motivation for defining a specific curriculum in embedded systems is
mainly to promote the training of engineers with expertise in the above three
disciplines.
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